To achieve a stylized look on the textures in Substance Painer, follow this basic settings.
and this is the what overall layers looks like..
Start by adding "Fill Layer" (Base) and select "Color" and other channels if needed
The base has a "normal" layer setting
This is what the channels looks like on the Base layer
Edge Highlight needs to be set to "Linear Dodge (add)" on the layer setting.
Add Mask Editor generator, and make parameter adjustments.
Gradient should have "Overlay" layer setting
Add a mask and add Mask Editor generator
Fill Gradient should also have "Overlay"layer settings
Add a mask and add Mask Builder - Legacy generator
No comments:
Post a Comment